Definition. Finding the direction of the cross product by the right-hand rule
Finding the direction of the cross product by the right-hand rule The cross product of two vectors a and b is denoted by a × b. In physics, sometimes the notation a ∧ b is used,[2] though this is avoided in mathematics to avoid confusion with theexterior product. The cross product a × b is defined as a vector c that is perpendicular to both a and b, with a direction given by the right-hand rule and a magnitude equal to the area of theparallelogram that the vectors span. The cross product is defined by the formula[3][4] where θ; is the measure of the smaller angle between a and b (0° ≤ θ; ≤ 180°), ‖ a ‖ and ‖ b ‖ are the magnitudes of vectors a and b, and n is a unit vector perpendicular to the plane containing a and b in the direction given by the right-hand rule as illustrated. If the vectors a and b are parallel (i.e., the angle θ; between them is either 0° or 180°), by the above formula, the cross product of a and b is the zero vector 0. The cross product (vertical) changes as the angle between the vectors changes The direction of the vector n is given by the right-hand rule, where one simply points the forefinger of the right hand in the direction of a and the middle finger in the direction of b. Then, the vector n is coming out of the thumb (see the picture on the right). Using this rule implies that the cross-product is anti-commutative, i.e., b × a = −(a × b). By pointing the forefinger toward b first, and then pointing the middle finger toward a, the thumb will be forced in the opposite direction, reversing the sign of the product vector. Using the cross product requires the handedness of the coordinate system to be taken into account (as explicit in the definition above). If a left-handed coordinate system is used, the direction of the vector n is given by the left-hand rule and points in the opposite direction. This, however, creates a problem because transforming from one arbitrary reference system to another (e.g., a mirror image transformation from a right-handed to a left-handed coordinate system), should not change the direction of n. The problem is clarified by realizing that the cross-product of two vectors is not a (true) vector, but rather a pseudovector. See cross product and handedness for more detail.
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