INQUISITOR KARAMAZOV
Ws4 Bs4 S5 T5 W4 I4 A3 LD10 SV2+ POINTS Unit Type:Infantry (Character) Unit Composition:1 (Unique) Warlord Trait:Witch Hunter Wargear:Master-crafted multimelta, master-crafted power sword, frag grenades, krak grenades, psykout grenades, rad grenades, orbital strike relay.
Special Rules:Independent Character, Relentless.
By Any Means Necessary:When Inquisitor Karamazov’s orbital strike relay is ‘fired’, you can choose to place the template so its centre is over a friendly model, rather than an enemy – even if that friendly model is in combat. If you do so, the shot does not scatter. All models under the template are hit as normal.
Dread Reputation:Inquisitor Karamazov can always choose to pass or fail Morale and Pinning tests as he wishes. Friendly units within 12" of Inquisitor Karamazov re-roll all failed Morale and Pinning tests.
Throne of Judgement:Inquisitor Karamazov cannot embark upon vehicles or buildings. ORDO MALLEUS INQUISITOR Ws4 Bs4 S3 T3 W3 I4 A3 LD10 SV4+ POINTS Unit Type:Infantry (Character) Unit Composition:1 Inquisitor Wargear:Carapace armour, bolt pistol, chainsword, frag grenades, krak grenades, psyk-out grenades.
Special Rules:Independent Character, Stubborn.
Options: May replace bolt pistol and/or chainsword with: - Power sword, plasma pistol, combi-flamer, combi-melta or combi-plasma - 10 pts each - Power fist, incinerator, Nemesis Daemon hammer, Daemonblade, or hellrifle - 15 pts each May replace carapace armour with power armour - 8 pts May take up to three servo-skulls - 3 pts each May take any of the following: - Psybolt ammunition - 5 pts - Empyrean brain mines - 10 pts May replace carapace armour, bolt pistol, chainsword, frag and krak grenades with Terminator armour, storm bolter and Nemesis Daemon hammer: - 40 pts May replace Terminator armour’s storm bolter with: - Combi-flamer, combi-melta or combi-plasma - 10 pts - Psycannon - 15 pts May upgrade to a Psyker (Mastery Level 1), with either the Hammerhand or Psychic Communion psychic power - 30 pts An Inquisitor with Mastery Level 1 can exchange any one weapon for a force sword - free An Inquisitor with Mastery Level 1 can exchange his psychic power for a single roll on either the Divination, Pyromancy or Telekinesis disciplines. May take items from the Inquisitorial Relics list.
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